I’m not really keen on buying many things before I get the opportunity to test them out. Cars, for example, I won’t really buy until I drive. Music, I won’t buy until I listen to.
So why is it that so many developers expect us to buy games sight-unseen? Or, rather… game unplayed? It’s a problem that’s plagued the industry for a long time, and it’s often cited as one of the reason for rampant piracy among the industry. I’m far more likely to buy a game I’ve tried for a few minutes and feel good about than one I am just hoping will meet my wild expectations.
Case in point: I’ve had an eye toward NCSoft’s newest MMO, Aion, for a long time. This week, on Sept. 6, the much-touted “Open Beta” commences.
You’d think “Open Beta” would mean that anybody who wanted to jump in and try it could, right? Hardly.
Via Brian Knox, aka @aion_xaen, on Twitter:
@Kravock open beta is for preorder folk, closed beta folk, as well as additional keys we will be handing out.
By “Open” what they really mean is that you can have access to it if you were in “Closed” beta. Or if you preordered the game. So, ultimately, rewarding the people with blind faith instead of trying to win over those with doubts. Gotcha.
Finally, they have “additional keys” but no mention has so far been as made as to how they’ll be getting distributed. A cursory search turns up Fileplanet as a distributor of client and keys… and we all know what that means: subscribers only.
So unless you were hand-picked by Aion staff long ago, the only way to test drive this game is to fork over the green stuff. That sounds like just the thing to keep me from taking the plunge. Maybe in a few months, if the game hasn’t done a Conan or a Warhammer on us, I’ll be able to come back and try it out.
…then again, even if it has, I’ll still be able to come back and try it out. Hrm…